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The Game That Changes Thinking: Developing Creativity and Confidence in Adult Learning

Unlock creativity and confidence with a simple yet powerful game—boost critical thinking, teamwork, and self-growth in your learning process!

Four years ago, I began my journey as an adult educator. I conducted courses for the unemployed, labor clubs, training sessions, taught computer literacy, and fostered creativity in a school for adults.

From the very beginning, I integrated a creativity development tool into my work, realizing its power from the first moment. Already in my first course, I noticed that participants completed tasks differently: some managed them fully, while others only partially. I closely observed the group and supported those who were struggling.

There was a person of pre-retirement age in the group. At first, he faced difficulties, observed others, and felt insecure. The assignments were an essential part of the program throughout the course—a 40-day labor training. After a week, I noticed his progress. I paid close attention to his facial expressions and eyes as he started completing the tasks and even surpassing others. He was proud of himself. Witnessing someone overcome their own barriers is an invaluable experience.

The Birth and Growth of the Creativity Game

At that time, I was developing creativity cards—a game based on associations. It consisted of a sheet of paper with 16 drawings of varying complexity. The task for participants was to write down their associations for each picture and then share them one by one in the group.

People enjoyed the game, as it created a positive atmosphere and, most importantly, contributed to their development. Over time, I refined it: redesigned the visuals, optimized the number of drawings per sheet to 15, and expanded the overall set to 54 cards. I tested my method everywhere—with children, friends, colleagues, and students. It sparked interest, inspired people, and helped unlock unconventional thinking. I collected feedback, made improvements, and introduced more challenging tasks. Gradually, the game took on a complete and well-thought-out form.

Beyond Creativity: Building Confidence and Connection

What is especially important is that I noticed how the game not only enhances creativity but also develops critical thinking and teaches participants to embrace and understand different perspectives. It helps individuals boost their self-confidence and learn to handle external judgments. These skills are crucial in any educational environment, especially for adults who often need to overcome their own doubts and barriers.

The game also strengthens team spirit and brings people together. Participants learn to collaborate, support each other, communicate effectively, and find solutions as a group, significantly improving their interactions and overall results.

I shared my materials with colleagues with whom I worked in pairs and realized that the game had much greater potential. It is universal for any age group. In the hands of a facilitator who is passionate about their work and people, it becomes a powerful tool. My conclusions are not just a subjective opinion but are based on years of using the game and, most importantly, on participant feedback.

If you are looking for a new tool for your practice—one that fosters creative and critical thinking, helps people overcome fears, and builds trust—I would be happy to share this method and assist in integrating it into your learning process.

Throughout this year, a digital version of the game will also become available. It is supported on any electronic device with internet access.

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