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EPALE - Platformă electronică pentru învățarea adulților în Europa

4 Noi
2024

ERASMUS+ Course in Lisbon - Digital Tools, Gamification and Artificial Intelligence in Education

Portugalia, Quinta do Conde
Profile picture for user ruibaltazar.
Rui BALTAZAR
to
  • Use of Digital Tools in Education
  • Apply Games and Gamification
  • Know more about Artificial Intelligence
  • Use Augmented Reality
  • Apply the Google tools in the classroom;
  • Apply free WEB tools in the classroom such as Prezi, Voki and  APPs;
  • Use of the Moodle Platform in the classroom;
  • Encourage the development of pedagogical practices involving ICT;
  • Podcasting, vodcasting and other multimedia media in the classroom;
  • Produce multimedia pedagogical objects (output);
  • Foster translation and mobilization of themes through multimedia production techniques and ICT skills;
  • Develop the benchmark of good practices;
  • Encourage the sharing of points of view and participation in the free software associations;
  • Allow participants to share their experience and develop the project (and other projects) by web networking;
  • Share multimedia productions;
  • Contribute to the emergency of ideas and project development between European educational and training organizations.


Read more: https://european-courses.webnode.page/course-digital-tools-gamification-and-artificial-intelligence-in-education/

Event Details
Stare
As planned
Tip
Course
Site-ul evenimentului
Tip organizator
Alt eveniment
Hybrid event
Nu
Organiser name
Eagle Intuition
Entrance fee
1.250€
Registration capacity
30
Număr de delegați
< 100
Grup-țintă
Cadre universitare, studenți, cercetători în domeniul andragogiei
Rețele și organizații de învățare a adulților
Proiecte și parteneriate
Factori de decizie politică
Profesioniști mass-media
Rezultate scontate ale învățării
Active, collaborative and participative approach;
Conceptual and Theoretical Framing of concepts and combinations;
Sharing and development of multimedia production competences;
Field Work (observation; video and photo capture; mapping; interviews)
Film/Multimedia production: information; conception, confrontation, collaboration, selection (image, sound and text), assemblage and edition;
Critical analysis and reflection relating theoretical and practical dimensions, with multimedia objects produced;
Evaluation (with forms filled by trainees and trainers);
Dissemination and follow-up strategies.


Read more: https://european-courses.webnode.page/course-digital-tools-gamification-and-artificial-intelligence-in-education/
Recognition / certification of participation
A certificate of attendance is presented to participants at the end of the course.
Europass Mobility


Read more: https://european-courses.webnode.page/course-digital-tools-gamification-and-artificial-intelligence-in-education/
Taxă de participare
On
Attachements
IA.