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Elektroniczna platforma na rzecz uczenia się dorosłych w Europie



Game-based learning and Nordic learning designs

Posted by Kristian Madsen 2 vikur 5 dagar ago

Monday 18 November 2019 to Friday 22 November 2019

When we play games, we make mistakes 80% of the time, yet we keep playing. In a (great) game, mistakes a part of the experience of flow; we try, we fail and learn, we adapt our strategies and then we try again until we master the game. But when we work with second-chance adults or disadvantaged young-adult students whom often have difficulties learning, the exact opposite seems true; they might try, they expect to fail, and only sometimes learn to master the subject. So, what happens if we try to apply game mechanics and a sense of flow to learning scenarios for these types of students? What if we create a new approach to learning that involves trying and failing but that builds towards trying and mastering? All this in a learning design, that includes the Nordic approach to teaching, which is based on key elements such as democratic values, collaboration and learning by doing – all elements that develop the core 21st century skills that we all should strive for. 

Event language(s):
Event type: 
Professional development event
Attending fee: 
Registration deadline: 
Online event: 
Organised by: 
VUC Storstrøm is one of the market leaders in innovative learning designs and didactic teaching methods and offers competency-giving education at the general level for all young people and adults who need to qualify for further education and working life.
Organiser type: 
Other event
Contact details: 
Rasmus Kristiansen Project consultant VUC Storstrøm
Target group: 
Academics, students, researchers in andragogy
Adult learning networks & organisations
Theme addressed:
Aims and objectives: 
You will be introduced to four leves of using games in teaching and learn to create game-based learning designs that engage and motivate students. We will also address how we approach teaching "the Nordic way" and reflect upon how this affects the role of the teacher.
Expected (learning) outcomes: 
You will learn to create learning designs suited for your educational environment and bring home a game-based learning design ready to use in our classes.
Recognition/certification of participation: 
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