The toolkit is designed to be a resource that you can either read at length or dip in and out of.
Chapter One looks at insights into how makerspaces are run and equipped. It will look at some of the things that you might want to consider before starting a club, what support and resources you might need, what makes a good location and space, and how you can make your makerspace sustainable.
Chapter Two considers effective methods of engaging young people in collaborative making with technology. This includes detailing youth work strategies which have already developed small communities of practice for developing digital skills.
Chapter Three details the activities that we have found to attract the most interest from young people such as simple app making, web coding and game modelling. It also considers how young people relate to the development of their technical, social and employability skills.
In Chapter Four we share online support tools with you that you can use to facilitate the running of workshops and clubs. These tools are available free of charge and can be used by tech professionals and non-professionals alike. Being well-connected to like-minded professionals, groups and enthusiasts will make the start of your journey to running your own digital makerspace or club much easier. In this chapter, we also share a list of contacts that can be approached for advice and who are willing to share good practice with newcomers to the field. Such support is essential in the initial stage of development.