The curriculum is an intellectual output of the GATE:VET Erasmus+ project. The primary aim of the project is to expand the methodological repertoire of teachers at vocational schools by giving them the opportunity to enrich their lessons with game elements.
The curriculum provides an overview of gamification in education. Basics, concepts, practical examples and procedures of gamification are presented. The participating teachers are introduced to the tools developed in the project – the wiki and the app – in order to familiarise them with the platforms and the use of game-based teaching elements.