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EPALE - Electronic Platform for Adult Learning in Europe

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EPALE Community Conference Day 1 Live Streaming

06/10/2020
by EPALE Moderator
Language: EN
Document available also in: BG EL IT

Digital Learning & Skills: Managing change, embracing transformation.

Watch on this page the live streaming of the first day of the EPALE Community Conference on 6th October 2020 starting at 10 am (CEST).

PUBLIC EVENT: NO REGISTRATION REQUIRED

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  • ΝΙΚΟΛΑΟΣ ΚΟΖΟΜΠΟΛΗΣ's picture
    Ευχαριστούμε ιδιαίτερα για την ενδιαφέρουσα πληροφόρηση που είχαμε κατά την 1η μέρα, σχετικά με τις δραστηριότητες του EPALE!
  • Cristina Alexa's picture
    Thank you for this enriching conference! It fits perfectly with the objectives of our Citizen 2.1 project.
    It gives us food for thought.
  • Guido Adragna's picture


    That's a wrap for the first day of the #EPALECommunityConference! Now it's time for some networking: https://epale.ec.europa.eu/en/blog/epale-community-conference/virtual-ne...

    Thanks a lot to all the speakers and viewers!



    Guido - EPALE Team

  • Kristian Haaga's picture
    Hi,

    The key in games as expert trainers is iteration and the easiness to overcome errors. There are constant checkpoints where to continue without having to go all the way to the beginning of the process if one fails. This encourages the players to try and fail over and over again. In many games the controlled characters even gain experience points which often also go hand in hand in how well the player's experience and gaming skills develop in the game. 

    In comparison to regular school methods, where one simply studies for weeks or months for a single exam, the contrast is vast. Could this kind of a checkpoint and iterational thinking be gamificated into education as well?

    Yours,
    Kristian Haaga
    Master of gaming studies from the University of Tampere Finland
    Project Coordinator in Livia


  • Maria Manuel Mano Casal Ribeiro's picture
    My wish is that equal opportunities emmerge quickly so that all can have the same possibilities in digital education as well as to find jobs in this pandemic crisis.
  • Juha Tuominen's picture
    The skill-cap, the shortage between a learner and objectives/goals to learning outcomes should be identified to deliver content, which motivates learners to learn. We have tested AI –tools in Finland to identify such a skill-cap. The trainer needs technical and structural assistance as well as communication skills to design and perform the implementation online the way it motivates learners. Is there any common and public (free of charge) European-wide knowledge base available for such support not only tools but also services available for the whole educators’ community?
  • Anna Grabowska's picture
    for the 1st day a very interesting Conference and 
    warm greetings from Gdansk, Poland
  • Peter Baláž's picture
    Interested in online education? See some of our educational websites: https://ikso.net/projects/
    Most of them are supported by Eur. Commission, all are multilingual and for free! 
    So if you have an interest in Slovak/Russian/German/Esperanto or other topics as Critical thinking, Cyber bullying ... - you can find there something useful :). 
  • Maria Manuel Mano Casal Ribeiro's picture
    Even the trainers have in many ways lack of digital competences sometimes, upskilling is critical, so that digital learning can be provided.
  • Anton Papež's picture
    We had the same experience in providing courses to immigrants. However, our government actively forbade providing these course online, saying that these not meet the condition of supporting integration into society and culture learning, What was your experience in this regard and what would you recommend for future design of courses for immigrants? Thanks, Toni from Slovenia